Building in opensim

beachhouse_001

I thought I would try to build a simple beach house in opensim to see how easy it was.

I managed to produce a house but there were one or two issues/points which occurred to me as I built it.

  • The base of the house can be a single prim because they are not restricted to 10 metres;
  • There are only a few textures available with the default server so I had to download some from second life and import them into opensim – fortunately at no cost lol;
  • Things go together easily as long you set the base prim to simple coordinates and make sure that it’s rotation is set to zero to provide a base set of coordinates to allow all the other parts to be lined up easily;
  • There is no issue with using a lot of prims as the region will allow 45000 so together with the possibility of larger prims this makes life easier.
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